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		<title><![CDATA[Dark Nebula Games - All Forums]]></title>
		<link>http://forum.cyprianrift.com/</link>
		<description><![CDATA[Dark Nebula Games - http://forum.cyprianrift.com]]></description>
		<pubDate>Wed, 19 Nov 2008 15:47:33 -0700</pubDate>
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			<title><![CDATA[Damage allocation]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=16</link>
			<pubDate>Wed, 11 Jun 2008 08:35:24 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=16</guid>
			<description><![CDATA[I was having some trouble with damage allocation on the sides of a ship.  But I think I have it figured out now.  A ship really only has 2 "facings" for damage allocation, front and rear.  There are no port and starboard in terms of taking damage.  Is that right?  If so, what about damage coming down the spine?  Does the defender or attacker determine where the ship is hit or is there another mechanism?]]></description>
			<content:encoded><![CDATA[I was having some trouble with damage allocation on the sides of a ship.  But I think I have it figured out now.  A ship really only has 2 "facings" for damage allocation, front and rear.  There are no port and starboard in terms of taking damage.  Is that right?  If so, what about damage coming down the spine?  Does the defender or attacker determine where the ship is hit or is there another mechanism?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Welcome aboard Rift Runners!]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=13</link>
			<pubDate>Mon, 09 Jun 2008 17:07:53 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=13</guid>
			<description><![CDATA[Hello and welcome to the forum.  I am a gamer; love to play various types of game (board, RPG and video).   Have been gaming since the 80’s and still going strong.   So strong I decide to take my idea of a sci-fi mini game that has been rattling around in my head and turn it into a game.  <br />
I also live in the Green Bay area and have a day job in the IT field.  Hoping to get a mini line up and the game published in a relative short order.  <br />
Feel free to give me your true honest feedback and state you mind, about the game.  You will not hurt my feelings, but at least be civil about it.  Enjoy the game and welcome to the board.<br />
Cyprian Rift: Warships -Run the rift!]]></description>
			<content:encoded><![CDATA[Hello and welcome to the forum.  I am a gamer; love to play various types of game (board, RPG and video).   Have been gaming since the 80’s and still going strong.   So strong I decide to take my idea of a sci-fi mini game that has been rattling around in my head and turn it into a game.  <br />
I also live in the Green Bay area and have a day job in the IT field.  Hoping to get a mini line up and the game published in a relative short order.  <br />
Feel free to give me your true honest feedback and state you mind, about the game.  You will not hurt my feelings, but at least be civil about it.  Enjoy the game and welcome to the board.<br />
Cyprian Rift: Warships -Run the rift!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello From the middle of nowhere.]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=12</link>
			<pubDate>Mon, 09 Jun 2008 09:21:47 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=12</guid>
			<description><![CDATA[I'm a long time gamer, Started with Full thrust when I was 16, and D&D when I was 14, really enjoy the amount of imagination involved in gaming, cant wait to see more about Cyprian Rift: Warships. Anybody in Central Oregon area, let me know we might be able to get together and game sometime.]]></description>
			<content:encoded><![CDATA[I'm a long time gamer, Started with Full thrust when I was 16, and D&D when I was 14, really enjoy the amount of imagination involved in gaming, cant wait to see more about Cyprian Rift: Warships. Anybody in Central Oregon area, let me know we might be able to get together and game sometime.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sean &quot;Schoon&quot;]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=11</link>
			<pubDate>Thu, 05 Jun 2008 11:16:54 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=11</guid>
			<description><![CDATA[Hello All,<br />
<br />
I'm a project manager for a high-power electronics firm, ETM.<br />
<br />
In my copious free time I do freelance writing and playtesting for Black Industries/Fantasy Flight Games' 40KRP Dark Heresy, as well as maintaining the Schola Progenium website.<br />
<br />
I live in Oakland, CA with my very-understanding wife ;)]]></description>
			<content:encoded><![CDATA[Hello All,<br />
<br />
I'm a project manager for a high-power electronics firm, ETM.<br />
<br />
In my copious free time I do freelance writing and playtesting for Black Industries/Fantasy Flight Games' 40KRP Dark Heresy, as well as maintaining the Schola Progenium website.<br />
<br />
I live in Oakland, CA with my very-understanding wife ;)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello from Chicagoland]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=10</link>
			<pubDate>Thu, 05 Jun 2008 08:17:06 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=10</guid>
			<description><![CDATA[I'm a long time gamer in the Chicago suburbs.  Look forward to seeing what Cyprian Rifts are about and participating in the playtest.  If anyone is out my way and wants to get together and put CR through its paces drop me a line.]]></description>
			<content:encoded><![CDATA[I'm a long time gamer in the Chicago suburbs.  Look forward to seeing what Cyprian Rifts are about and participating in the playtest.  If anyone is out my way and wants to get together and put CR through its paces drop me a line.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[BECOMING A PLAYTESTER!]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=9</link>
			<pubDate>Sat, 31 May 2008 12:52:14 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=9</guid>
			<description><![CDATA[Playtesting for Dark Nebula Games <br />
<br />
To become a playtester....<br />
Complete, sign and return a copy of the Black Nebula Games Non-disclosure form linked below.   <br />
Register as a member since most reporting and feedback is done on the forums.<br />
Next private message(PM) the admin -Hawkfire<br />
Then you are almost ready to playtest!<br />
<br />
NOTE: The form is an e-form.  So you can fill it in, digitally sign and then e-mail.  Avoids snail mail.<br />
<br />
Gaming Group<br />
Not all members of your playtest group need submit signed forms, but all must be familiar with its restrictions.  The group names must be listed on the form, gaming groups also gain bonus Swag points!!<br />
How to Sign on and become a Rift Runner!!!<br />
<br />
Looking for a Few Good Playtesters<br />
Dark Nebula Games is looking for dedicated people or game groups willing to playtest upcoming products and provide valuable feedback on a game.  We are looking for people who love to play games in addition are willing to evaluate the game and then report back on what they just played.  Feedback Reports do not take long to fill out but adding valuable comments may require just a bit of thought. <br />
<br />
About Playtesting <br />
Playtesting is more than just playing a game and filling out some feedback form.  It is process used to gain knowledge on how players react, understand and experience the game.  The designers goal is to make sure the rules work as intended, are easy to understand, the game has a sense of balance and of course enjoyable to play.  The playtesters help ensures the intended game design is achieved through their perspective of playing the game.  Playtesting is about help make sure the intended idea becomes a fun and playable game.  The playtesters help hammer out those details and finds ways to break the game.<br />
<br />
At the core of every successful game design are playtesters.  These are the people who are willing to dedicate their time and efforts to try the game, play the game and then give valuable feedback. They are the ones who not only read the rules but send constructive criticism back, provide insightful ideas on how make improvements and help create a better set of rules.  Dedicated playtesters are the very much appreciated gamers who make the effort to go above and beyond when playing a game.]]></description>
			<content:encoded><![CDATA[Playtesting for Dark Nebula Games <br />
<br />
To become a playtester....<br />
Complete, sign and return a copy of the Black Nebula Games Non-disclosure form linked below.   <br />
Register as a member since most reporting and feedback is done on the forums.<br />
Next private message(PM) the admin -Hawkfire<br />
Then you are almost ready to playtest!<br />
<br />
NOTE: The form is an e-form.  So you can fill it in, digitally sign and then e-mail.  Avoids snail mail.<br />
<br />
Gaming Group<br />
Not all members of your playtest group need submit signed forms, but all must be familiar with its restrictions.  The group names must be listed on the form, gaming groups also gain bonus Swag points!!<br />
How to Sign on and become a Rift Runner!!!<br />
<br />
Looking for a Few Good Playtesters<br />
Dark Nebula Games is looking for dedicated people or game groups willing to playtest upcoming products and provide valuable feedback on a game.  We are looking for people who love to play games in addition are willing to evaluate the game and then report back on what they just played.  Feedback Reports do not take long to fill out but adding valuable comments may require just a bit of thought. <br />
<br />
About Playtesting <br />
Playtesting is more than just playing a game and filling out some feedback form.  It is process used to gain knowledge on how players react, understand and experience the game.  The designers goal is to make sure the rules work as intended, are easy to understand, the game has a sense of balance and of course enjoyable to play.  The playtesters help ensures the intended game design is achieved through their perspective of playing the game.  Playtesting is about help make sure the intended idea becomes a fun and playable game.  The playtesters help hammer out those details and finds ways to break the game.<br />
<br />
At the core of every successful game design are playtesters.  These are the people who are willing to dedicate their time and efforts to try the game, play the game and then give valuable feedback. They are the ones who not only read the rules but send constructive criticism back, provide insightful ideas on how make improvements and help create a better set of rules.  Dedicated playtesters are the very much appreciated gamers who make the effort to go above and beyond when playing a game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WEBSITE: www.darknebulagames.com]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=2</link>
			<pubDate>Fri, 07 Mar 2008 08:46:36 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=2</guid>
			<description><![CDATA[If you have not already done so please check out the Dark Nebula Website at http://www.darknebulagames.com.  Where you can find out about the new and exciting game being developed Cyprian Rift: Warships.]]></description>
			<content:encoded><![CDATA[If you have not already done so please check out the Dark Nebula Website at http://www.darknebulagames.com.  Where you can find out about the new and exciting game being developed Cyprian Rift: Warships.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Welcome to Dark Nebula Games (DNG)]]></title>
			<link>http://forum.cyprianrift.com/showthread.php?tid=1</link>
			<pubDate>Fri, 07 Mar 2008 08:43:27 -0700</pubDate>
			<guid isPermaLink="false">http://forum.cyprianrift.com/showthread.php?tid=1</guid>
			<description><![CDATA[Welcome to Dark Nebula Games (DNG) Forum it is up and running.  More information will be posted as I work to build “fantastic and stunning” information about the Cyprian Universe and game.  In the mean time please check the forum out.   Be daring make a few posts, but keep it clean!]]></description>
			<content:encoded><![CDATA[Welcome to Dark Nebula Games (DNG) Forum it is up and running.  More information will be posted as I work to build “fantastic and stunning” information about the Cyprian Universe and game.  In the mean time please check the forum out.   Be daring make a few posts, but keep it clean!]]></content:encoded>
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